Directory : ~/ImmerseUI/Blueprints/Widgets/Components/WBPC_Achievements
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What is Achievements?
Selector template can store achievements/milestone element datas.
Data Load or Override : create a text,float structure array in SaveGame class and load OnEnterLayer for override/apply your changes.
Detail Panel > Default.
column size of contents.
Directory : ~/ImmerseUI/Blueprints/Widgets/Components/WBPC_AchievementItem | WBPC_AchievementUniformGrid
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View Block WBPC_AchievementItem
view block generated on container WBPC_AchievementUniformGrid.
- On completed background image pulled in the container widget.
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View Block WBPC_AchievementUniformGrid
generate all view block WBPC_AchievementItem and give some random success percentage.
- with some title and percentage variable create a save game data for override this percentage amount.
Directory : ~/ImmerseUI/Blueprints/Data/F_Achievement
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Structure
- Title
content title main label. - Sub Title
content sub label [OPTIONAL].