Directory : ~/ImmerseUI/Blueprints/Widgets/Components/WBPC_ChapterSelector
#
How Update Chapters?
Data Updates : create a F_Chapter
array in SaveGame class and use UpdateChapter
for override/apply your changes.
#
Structure
- Title (
KEY for find chapter
) - PlayTime (
[OPTIONAL] if is empty doesnt update
) - LastSaveTime (
[OPTIONAL] if is empty doesnt update
) - BlockedState (
[OPTIONAL] if is false level is unlocked
)
Unlocking Chapter/Level/Map :PlayTime
and LastSaveTime
must leaved empty and set BlockedState
to false
.