Directory : ~/ImmerseUI/Blueprints/Widgets/Components/WBPC_ChapterSelector
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How Update Chapters?
Data Updates : create a F_Chapter array in SaveGame class and use UpdateChapter for override/apply your changes.
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Structure
- Title (
KEY for find chapter) - PlayTime (
[OPTIONAL] if is empty doesnt update) - LastSaveTime (
[OPTIONAL] if is empty doesnt update) - BlockedState (
[OPTIONAL] if is false level is unlocked)
Unlocking Chapter/Level/Map :PlayTime and LastSaveTime must leaved empty and set BlockedState to false.