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New Ready Input List [Without IMC]
Add a Input List structure for input binding/settings
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Setting
Folder : Content/ModularMenu/Widgets/MenuComponents/InputBind/ReadyInputList_Mouse
:: Creation Path
Create custom blueprint base of [ReadyInputBindList]
Name it like ReadyInputList_{yourlistname}
Open and switch to Graph
Delete all event on Graph
In MyBlueprint panel click setting icon
Enable [ShowInheritedVariable]
On Graph select a [Event Reset Save Data]
Return to Designer
Open [ReadyInputList_Mouse]
Copy hierarchy structure for easy implementation
Paste on your own ReadyInputBindList
Examine all component and add your own
Return to Graph on [Event Reset Save Data]
Drag your MC_{components} and in this component call [ResetSave] function
Connect all execution pin to [Event Reset Save Data]
Your Graph must be like [ReadyInputList_Mouse] Graph
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MC_[component] Variables
Slot Name
-> Save Slot name [AnyString]
Default Value
-> Default value of setting [For Slider like components (check range of data in component) ]
Default State
-> Default value for flag/boolean options [For Toggle like components]
Folder : Content/ModularMenu/Widgets/LayoutComponents/LC_TabPanel
:: Set Up Path
Open [LC_TabPanel]
Select MC_InputBindList on the hierarchy
Examine [Details] panel
Find [Default] section
Add item on [Context Ready Input Lists]
Set Up your input block with new created ReadyInputList_{yourlistname}
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