# Input

Allows you to make safe key assignments for keyboard and gamepad

-Input Bind Lists can be Procedural or Scripted

# Setting

Folder : ~/InputBind/Base

Add To Target Widget
Menu Layout

The main layout of plugin

Folder : Modular Menu/Widgets/WBP_MenuLayout

  • Select a MC_InputBindList and add on the Setting Menu canvas and fit the size/scale/position
Tab Panel

Layout component for main layout

Folder : Modular Menu/Widgets/LayoutComponents/LC_TabPanel

  • Select MC_InputBindList and add on the `MainContentPanel/AnyContent/VerticalBox

Setup

  • Select after adding MC_InputBindList
  • In Details panel find Saves section change the save slot names for saving work
  • In Details panel find DefaultContexts section and set default IMC datas [DefaultContexts data used for reset and default initializations]

  • In Details panel find MappableContexts section and set runtime changable IMC datas [MappableContexts data used for runtime input listening]