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Input Binging
Set up for keyboard and gamepad
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Setting
Folder : Content/ModularMenu/Demo/ThirdPerson/Input/TestIMCS
:: Follow This Path
Open [IMC_Default_Test]
Open [Mappings] accordion section
Open [IA_Jump] accordion section
Add a control binding and bind key
Open [Player Mappable Options] accordion section
Set [Name] row any string
Set [Display Name][!Unique!] the same string for the row where all action keys are located
Set [Display Category] Keyboard or Gamepad
Open your project directory and delete Saved folder
::
: Variables
Name
-> Internal Name Of Input For Binding Can be same or different [AnyString]
Display Name
-> Display Name Of Input All Action Keys Must Be Same [UniqueDisplayLabel]
Display Category
-> Display Category Of Input [Gamepad] or [Keyboard] For Binding
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