# Input Binging

Set up for keyboard and gamepad

# Setting

Folder : Content/ModularMenu/Demo/ThirdPerson/Input/TestIMCS

:: Follow This Path

Open [IMC_Default_Test]
Open [Mappings] accordion section
Open [IA_Jump] accordion section
Add a control binding and bind key
Open [Player Mappable Options] accordion section
Set [Name] row any string
Set [Display Name][!Unique!] the same string for the row where all action keys are located
Set [Display Category] Keyboard or Gamepad
Open your project directory and delete Saved folder

::

: Variables

Name -> Internal Name Of Input For Binding Can be same or different [AnyString]

Display Name -> Display Name Of Input All Action Keys Must Be Same [UniqueDisplayLabel]

Display Category -> Display Category Of Input [Gamepad] or [Keyboard] For Binding

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